Anyone that downloaded app from the mac app store and the app crashed upon launching? One of the reasons could be the messy configuration of your network. I have been going down the rabbit hole and found a reason why it might be happening but I need some confirmation before I can confidently tell developer community that the modification is safe. What's the issue? - mac app store apps have receipt that contain hash and mac address is used to compute this hash. (incorrect hash -> app will crash). - long time ago primary ethernet mac address was used (typically en0) - Airplay2 music streaming on mac mini (wired ethernet) caused en0 to be displaced and en0 returned no mac address - May 2022 apple updated sample code to obtain mac address - 2023/2024 problems still continue for unknown reason I have looked how apple is obtaining the mac address internally and there is a slight variation to the sample code they gave to the developers. What I need: Run the app and if you see different results for "Apple Sample Code" vs "Apple Media Services Code Copy" please comment with the report (or DM it to me). - app is notarized (you can check before running in terminal using spctl -vvvv --assess <drag\_drop\_app\_path>) http://iqr.hrubasko.com/MacAddressLooker_1.1.zip Detailed explanation: https://github.com/IdeasOnCanvas/AppReceiptValidator/issues/83#issuecomment-1966283436 https://mjtsai.com/blog/2022/05/20/new-receipt-validation-sample-code/#comment-4045220 https://lapcatsoftware.com/articles/2023/11/4.html [link] [comments] |
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